The Rise of Heroes

Entry 7: adventurers assemble

Ezekiel and Amatheia heard the converstion betwen the dwarf and human behind them, and struck up a conversation much to the dismay of Kolnir. The four ended up deciding that as long as everyone kept to themselves that Balthazaar and Kolnir would assist Ezekiel and amathalia finding their cure if they would in turn help them find the dwarven ruins that they sought. After a long hour of waiting in line it was their turn to enter the shop. This is when they met Laurel a very dismissive woman who runs the store. After multiple questions and many dissmissive answers Laurel shares her knowledge of the disease. pleading for his families well being and any hope of a cure Laurel says there may be something, and goes to open her grandmother’s ancient spellbook. Inside the book she shares with the party a possible potion that can be concocted to combat the black scour taint disease. Laurel explains that she can procure all the necessary ingredients except for three which are rumored only to exist in the heart of the forest of darkmoon vale. The first of the ingredients can oly be found at the base of the eldest tree, and is the moss that grows at its base. The second is a root called rats tail which could probably be found or procured if you talk to the local witch of the vale, and her name is Ulmizilia. The final ingredient is 7 Ironbloom mushrooms and there is a good chance they can be attained at the old dwarven monastary ruins. If you need any directions the head of the lumber camp to the east has a daughter sick with the taint, and if you were to tell him of your quest he would probably be glad to aid you in the directions of each of these landmarks. After acquiring the information that they needed the party took a half an hour to acquire the necessary supplies for their endeavor and began on their journey to find the cure for the town.

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Entry 6: The search for a cure begins

The line outside Roots and Remedies was extremely long when Ezekiel arrived. Ezekiel was dismayed, but knew he had no other option. Faced with only one option Ezekiel went to the end and began the long wait. He noticed an Elf in front of him who had stopped and started speaking with ill children who were also waiting in line trying to lighten their spirits through laughter. Ezekiel eavesdropped, and heard the end of a humerous tale the female elf was telling the children involving halflings and a kobolds reminescient of the three little pigs. Ezekiel also could not help but notice the spellbook thatr he saw peeking out of her backpack, and decided he had to introduce himself to a fellow mage. Amaltheia Moonsilver received Ezekiel’s introduction warmly, but left him disappointed when she informed him she was a ranger and not a mage, but did have aspirations of learning from her grandmother’s spellbook and pne day becoming a practicer of the arcane arts. Kolnir Grimaxe gre tired of waiting in this line as a matter of fact Kolnir hated all lines, and thats because as a dwarf Kolnir hated waiting. He had been standing here for over half an hour, and this human and elf were beginning to boil his blood with their constant chatter. Had anyone ever heard of waiting in a line in silence. Kolnir turned to the human standing behind him and asked, “Don’t you humans ever run out of things to say?” Bakthazar replied, “I try to speak only when absolutely pertient and come as close to achieving a vow of silence as possible.” Kolnir studied the human for a moment and observed his robed clothing and bald head and stated, “I think we are going to get along just fine.”

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Entry 5: Welcome back to Falcon's Hollow

Ezekiel Blackwood stepped down from the caravan and thanked his God that the ride was over, after two long months of travel he had finally arrived home. He entered the lumber town that he knew oh so well. Ezekiel was shocked at how the town looked currently and what he had remembered. Everywhere people were sick being helped around town to complete mundane tasks, or simply sitting up against buildings in the middle of the street as they had no where else to go, for if you did not work in Falcon’s hollow you were forgotten like all the vagrants that are not Businessmen lumberjacks and whores. Ezekiel passed the church of imodae and thought tp himself as he saw a crowd in front of the entire building all looking for blessings from priests. Hacks and terrible coughs errupted randomly throughout the crowd and more than one person dabbed bloody spittle that they coughed up. Ezekiel began to worry as he noticed that the wide spread disease was taking hold of the entire town, and the thought clawed at him about what had become of his family. Ezekiel sprinted the remaining distance to his house gasping for breath and sweating from the arid heat of the sun at high noon. His mouth went dry as he opened the front door to his house and called out one by one for his family members. There was a delayed response from his youngest sister Annabelle. He reached down and embraced her warmly glad to see her, and noticed she was a bit pale. “Where is mother and father?”, he asked. “They are sleeping and very sick like the rest of the town.” she replied. Annabelle took Ezekiel by the hand and escorted her brother to her mother and father’s bedside. “Is that my little boy all grown up?” His mother asked. “Yes mother I have returned home, but what has happened to this everyone in this place?” he responded. “The drinking well was contaminated with a fungus, but they have closed it down. Please don’t wake your fathe he is ill as well, and was up all night watching over your little sister hoping this disease would pass her by but it appears his prayers fell on deaf ears. We are all sick would you be a kind dear and go to Roots and Remedies, and pick up some under root tea? They claim with it and bed rest you should be back on your feet in no time. It makes your sister feel so much better. You have always been such a good boy.” she said as she dabbed at the corners of her mouth with a hakerchief to wipe away the bloody spittle as she faded back into unconciousness.

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Entry 4: Like father like son

Kolnir Grimaxe grew up deep in the mountains, and did not care for Stone masonry like most of his brethern. He liked a good fight, and first got his axe wet with greenskin blood when a goblin raid had came through his caves claiming the lives of many of his beloved friends and his father. Kolnir thought of the incident and then realized as he did he was gripping the hilt of his fathers great axe tightly. The axe was the last thing his father had given to gim before dying from the wounds he had endured at the hands of the greenskins. Kolnir remembered the last words his father had said to him referencing the Dwarven God Torag, “Believe my son. Believe he watches over us always.” Kolnir though of his fathers words and began to ask around about The Dwarven God. The local clerics told him of the Gods benevolence and spoke of an ancient monastary that had once inhabited monks that were dedicated to the worship of Torag. Kolnir knew what he had to do, and packed his gear as he set off to go learn more about the magnificent lord of all Dwarves and honor his fathers memory.

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Entry 3: Field Work

Balthazar knelt in silence along side all of his brothers and sisters. These were not his brother and sisters by blood, but might as well have been since he had spent his entire life with them at the monastary. Balthazar was not like his brothers and sisters, however he craved excitement where they wsere content with daily studies and research. He had no patience to study the fine art of deflecting arrows he was a brawler, and loved to get in close and grapple making his opponents ask for mercy after pinning them. The elder of the monastary witnessed this one day during sparing practice and saw the fire that burned bright inside of him that could not be contained until Balthazar had quenched his thirst for adventure. The Elder feared his wild spirit might spread to the other students if not dealt with. The Elder brought Balthazar before him the next day and told him of an ancient Dwarven monastary that once existed in the forest to the East. Knowing he could not resist the offer to investigate the Elder issued the young monk with the task of investigating the ruins for any artifacts that neede dto be secured. Balthazar jumped at the oppertunity and could not believe his luck as being the chosen to undertake such an important task. After thanking the Elder Balthazar turned to leave the elders chambers readying himself for whatever lay ahead. Once the Elder was alone he only hoped that this endeavor would be enough to quench the flames of rebellion and lust for adventure that raged inside Balthazar.

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Entry 2: An Artist and her Canvas

Amaltheia Moonsilver was a elven princess, or at least a princess in her own prissy mind. She loved the woods and all of nature but did not share the cunning to navigate it that all her bretheren had inherited. What Amaltheia lacked in survival instincts and wisdom she most assuridly made up for in deadly accuracy with her bow. Amaltheia looked upon her bow with pride as she had crafted all on her own. Making bows had long been a hobby of hers and as a well practiced skill had only gotten better with time. Amaltheia awoke to the sound of birds chirping and the other pleasant delights of the forest, but today was different. Today was the day she was to take a quest out into the wilderness on her own, and search for the wonderess palate to make her best bow ever- Dark wood. Stories were told by the other rangers that the material could be found only days away. She was determined to acquire the resources she needed to complete her masterpiece, and prepared to depart. She reached for her two weapons she had practiced with since she was old enough to hold. In her dominate hand she griped her Scimitar, and in her off hand she wielded a Kukri. Neither weapons were a shared preference among the other elven rangers much less both of these weapons together. With her rations in hand and everything she needed packed she left her village which was tucked away from the rest of the world and once again entered the dangers of the wild.

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Entry 1: The Return Home

The Rain fell hard in the face of Ezekiel Blackwood as he made his way through the forest of Darkmooon Vale. Untold Dangers lurked in these woods, and luckily he was able to catch a ride back home to Falcon’s hollow aboard one of the rare trade caravans to pass through the Vale. Ezeckiel held his precious spell book close to avoid the elements as he had only recently completed his apprenticeship. Ezeckiel was excited to one again to see his family for his apprenticeship had consumed the past 5 years of his life. Ezeckiel left a boy and returned a man, and had not seen his family since. It would be good to be back home.

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